Werehyenas
Werehyenas are vicious killers who stalk the veldt, picking off the weak and sick to feed their hunger. They prefer to remain in their animal form, taking hybrid form when they enter combat, and using their humanoid form only to escape notice in villages.
Werelions viciously hate werehyenas and violently persecute them at any chance, sometimes banding together in great prides to enact genocidal battles on the hyenas. The werehyenas retaliate by picking off lone werelions whenever possible.
Werehyenas are extremely common among gnolls, who see lycanthropy as a gift from Lamashtu. Gnoll werehyens often rise to become chieftains or shamans.
Init: +1; Senses: Low-light vision, scent; Perception +8
AC: 15, touch 9, flat-footed 14 (+6 armor, +1 Dex, -2 rage); +1 vs. traps
hp: 37 (3 HD)
Fort +7, Ref +2 (+3 vs. traps), Will +5; +2 vs. spells, spell-like abilities, and supernatural abilities
Defensive Abilities: Trap sense +1, uncanny dodgeSpeed: 30 ft. (40 ft. base)
Str 21, Dex 13, Con 18, Int 10, Wis 14, Cha 6
Base Atk: +3; CMB: +8; CMD: 19
Feats: Blind-Fight, Power Attack, Skill Focus (Stealth)
Skills: Knowledge (nature) +6, Perception +8, Stealth +4, Survival +8, Swim +8
Languages: Common
SQ: Change shape (human, hybrid, or hyena; polymorph), fast movement, lycanthropic empathy (hyenas and dire hyenas), rage power (superstition)